Search found 984 matches

by FarbigeWelt
Thu Nov 26, 2020 9:37 am
Forum: User Support
Topic: Specular reflection vs diffuse reflection.
Replies: 21
Views: 2314

Modeling of Varying Iridescence

Although, this is only partly topic, check the the Unity Blog frequently to get an idea how Unity Lab's engineer develop real time render models to achieve convincing real looking images (rendered at comfortable frame rates on latest graphic cards).

Example
Modeling of Varying Iridescence
by FarbigeWelt
Thu Nov 26, 2020 9:04 am
Forum: User Support
Topic: Specular reflection vs diffuse reflection.
Replies: 21
Views: 2314

Computer Graphic Rendering of Material Surfaces

LuxCoreRender has implemented parts of PIXAR's (Disney ) principle BRDF render model only. Actually, any complete implementation of a serious BRDF renderer should be capable of importing real physical measured data obtained in a dedicated optical instrument from material samples stored in databases ...
by FarbigeWelt
Sun Nov 22, 2020 10:10 pm
Forum: Computer Graphic News
Topic: Memory in Graphics cards - better 2x3080 with each 10 GB or 1x3090 with 20 GB?
Replies: 12
Views: 4234

Re: Memory in Graphics cards - better 2x3080 with each 10 GB or 1x3090 with 20 GB?

Sharlybg wrote:
Tue Nov 03, 2020 4:54 pm

The video is not english and i can't see any rendering bench from Rx 6000.
Better look at this:
https://www.youtube.com/watch?v=OYgAsImZUJM
by FarbigeWelt
Wed Oct 21, 2020 3:42 pm
Forum: User Support
Topic: Math Node CPU/GPU Bug?
Replies: 8
Views: 1053

Re: Math Node CPU/GPU Bug?

HoppyHopp wrote:
Wed Oct 21, 2020 9:29 am
FarbigeWelt wrote:
Tue Oct 20, 2020 4:31 pm

Similar result like yours. :roll:
... I mean there shouldn't be a difference, right?
Correct. Some one should open an Issue in Github.
by FarbigeWelt
Wed Oct 21, 2020 3:37 pm
Forum: User Support
Topic: spectral rendering
Replies: 58
Views: 6843

Re: spectral rendering

6500K
6500K
I use an area light with very narrow light angle as light source.
by FarbigeWelt
Tue Oct 20, 2020 7:17 pm
Forum: User Support
Topic: spectral rendering
Replies: 58
Views: 6843

Re: spectral rendering

Three Sided Prism
Three Sided Prism
:ugeek:
by FarbigeWelt
Tue Oct 20, 2020 4:31 pm
Forum: User Support
Topic: Math Node CPU/GPU Bug?
Replies: 8
Views: 1053

Re: Math Node CPU/GPU Bug?

HoppyHopp wrote:
Mon Oct 19, 2020 8:27 am
Nobody can help? :(
Forum_Spiral_cpu
Forum_Spiral_cpu
Forum_Spiral_gpu
Forum_Spiral_gpu
Similar result like yours. :roll:
by FarbigeWelt
Tue Oct 20, 2020 2:07 pm
Forum: Finished Work
Topic: Mediabook
Replies: 50
Views: 19747

.-* Brilliance *-. :-D || 176.5k Samples!

Sorry :!: I'm afraid this one is Not for Sale :!:
Brilliant, common_long run
Brilliant, common_long run
Details
Quite Common Brilliant_176.5 kSamples, 12h44m25s
Quite Common Brilliant_176.5 kSamples, 12h44m25s
by FarbigeWelt
Tue Oct 20, 2020 1:56 pm
Forum: General Discussion
Topic: Lux it! RenderFarm (analogue of Sheepit for Luxcore)
Replies: 27
Views: 3600

Re: Lux it! RenderFarm (analogue of Sheepit for Luxcore)

95 watts working around the clock - what kind of equipment are we talking about? What is consuming this amount of energy? Power Consumption and Costs.png I have to add, that I pay about 75 EUR per month only to be able to get electrical power, what is included in the kWh price a pay for but listed ...
by FarbigeWelt
Mon Oct 19, 2020 9:45 pm
Forum: General Discussion
Topic: Lux it! RenderFarm (analogue of Sheepit for Luxcore)
Replies: 27
Views: 3600

Re: Lux it! RenderFarm (analogue of Sheepit for Luxcore)

Sounds great. +100 Depending on how my next system update runs I may be able to share an intel core i7 with all cores most of the time and here and there one or two gpu amd radeon 5700 xt. The only thing I have to think about is the energy need of this computing power. In Switzerland we pay about 30...