Hi guys!
I´m trying to make "fur" for a rug. In Cycles, it´s possible to use the material of the emitter, in the hair. I noted that this is possible in Lux, too, but hair keep rendering in black color. How can I fix it?
I´m using Lux 2.5 Beta1
[SOLVED] Hair material
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
- Leandro Oliveira
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[SOLVED] Hair material
Last edited by Leandro Oliveira on Fri Dec 11, 2020 12:06 pm, edited 1 time in total.
Re: Hair material
Please read and follow the forum rules in the red box above.
- Leandro Oliveira
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Re: Hair material
Sorry. Here´s the file.
Thanks.
Thanks.
Re: Hair material
Man, it's all onto bump. Also in Cycles usually used second material, like Principle Hair (it's optimised for strands rendering). So If you want your carpet using bump create separate material for particle system.Leandro Oliveira wrote: Thu Dec 10, 2020 12:53 pm I´m trying to make "fur" for a rug. In Cycles, it´s possible to use the material of the emitter, in the hair. I noted that this is possible in Lux, too, but hair keep rendering in black color. How can I fix it?
Capturar.JPG
- Leandro Oliveira
- Posts: 74
- Joined: Thu Aug 27, 2020 6:05 pm
- Location: Brazil
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Re: Hair material
@DionXein, thank you, man! 