Thanks!I can now understand where your style come from.In a past life I used to be a game designer and pixel artist for 16-bit systems, for the Commodore Amiga, MS-DOS, Windows and more. Here are some videos if you're interested.You have some pretty nice background.
Making cash using free software
- MetinSeven
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Re: Making cash using free software
visualizer • illustrator • animator • 3D designer — metinseven.nl
Re: Making cash using free software
Great render!
I like how the coins and gems are comic-style perfectly clean, but the chest still has a bit of texture. Looks a bit like leaf-gold peeling off.
Second, just cause I'm curious: Your game seems to be made with sphere-primitives, so not many objects to cramp into the BVH. Isn't this the kind of situation that doesn't benefit much from RTX

First off: Please do!Dade wrote: Tue Aug 18, 2020 10:53 am On the 10 years anniversary I'm tempted to write an Optix+RTX+Denoiser version, it would run at an insane speed.

Second, just cause I'm curious: Your game seems to be made with sphere-primitives, so not many objects to cramp into the BVH. Isn't this the kind of situation that doesn't benefit much from RTX

- MetinSeven
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Re: Making cash using free software
Many thanks, much appreciated!CodeHD wrote: Tue Aug 18, 2020 2:09 pm Great render!I like how the coins and gems are comic-style perfectly clean, but the chest still has a bit of texture. Looks a bit like leaf-gold peeling off.
visualizer • illustrator • animator • 3D designer — metinseven.nl
Re: Making cash using free software
Optix/RTX accelerates also (mainly ?) BVH traversal, it doesn't matter the type primitives placed in BVH leafs (i.e. it supports custom primitive like spheres, hairs or whatever).CodeHD wrote: Tue Aug 18, 2020 2:09 pm Second, just cause I'm curious: Your game seems to be made with sphere-primitives, so not many objects to cramp into the BVH. Isn't this the kind of situation that doesn't benefit much from RTX![]()
You have to keep in mind the original video was using a AMD HD5870 ... an new NVIDIA RTX 20xx is insanely faster (even without the RTX hardware).
It is a well keep secret what RTX hardware accelerates (or not) but I assume it does BVH traversal and ray/triangle intersection in hardware.