If I had an euro for each gold bar, diamond, Lamborghini, huge fancy house, etc. has been rendered, over the years, with Lux(Core)Render I would be rich
P.S. great render
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Dade wrote: Mon Aug 17, 2020 8:20 pm
If I had an euro for each gold bar, diamond, Lamborghini, huge fancy house, etc. has been rendered, over the years, with Lux(Core)Render I would be rich
P.S. great render
Would be fairly deserve
Support LuxCoreRender project with salts and bounties
Dade wrote: Mon Aug 17, 2020 8:20 pm
If I had an euro for each gold bar, diamond, Lamborghini, huge fancy house, etc. has been rendered, over the years, with Lux(Core)Render I would be rich
P.S. great render
Would be fairly deserve
I agree! Looking at the increasing popularity of open source and the growing amount of Blender donations, I really hope LuxCoreRender will also receive more donations. It's simply the best renderer that's available for Blender, also among the commercial ones as far as I'm concerned.
visualizer • illustrator • animator • 3D designer — metinseven.nl
By the way, whenever you happen to like one of my renderings enough to add to the LuxCoreRender gallery, please feel free to do so. No need to ask me for permission. I'm honored when one of my works is considered good enough for the gallery.
visualizer • illustrator • animator • 3D designer — metinseven.nl
A stylized game prop modeling exercise, created using Blender, rendered using LuxCoreRender.
Who know maybe this will be use in the next RTX or Radeon Ray capable game like SLG game from Dade :(BTW i was not able to find your path tracing game planet on the web Dade )
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Wow, cool! That's quite impressive, especially for that time.
In a past life I used to be a game designer and pixel artist for 16-bit systems, for the Commodore Amiga, MS-DOS, Windows and more. Here are some videos if you're interested.
visualizer • illustrator • animator • 3D designer — metinseven.nl
On the 10 years anniversary I'm tempted to write an Optix+RTX+Denoiser version, it would run at an insane speed.
Wow even now i'm still impress and without Denoising nor RTX. Maybe we can Think a Graphically better game. We have great feature for nice gameplay.
.Caustic .Laser .OptiX / RTX .Denoiser
In a past life I used to be a game designer and pixel artist for 16-bit systems, for the Commodore Amiga, MS-DOS, Windows and more. Here are some videos if you're interested.
I can now understand where your style come from. You have some pretty nice background.
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