I'd like to create a living room type fire (and smoke)
I can do it in Cycles, but can't work out how to do it correctly in Lux.
Could someone please upload a basic node setup or scene for me to learn from?
Many thanks
			
			
									
						
										
						Volumes for Fire and Smoke
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
	Please upload a testscene that allows developers to reproduce the problem, and attach some images.
- FarbigeWelt
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Re: Volumes for Fire and Smoke
Did you read and follow B.Y.O.B‘s post already?Racleborg wrote: Wed Aug 28, 2019 8:23 pm I'd like to create a living room type fire (and smoke)
I can do it in Cycles, but can't work out how to do it correctly in Lux.
Could someone please upload a basic node setup or scene for me to learn from?
Many thanks
Light and Word designing Creator - aka quantenkristall || #luxcorerender 
MacBook Air with M1 16 GB, macOS 26
			
						MacBook Air with M1 16 GB, macOS 26
Re: Volumes for Fire and Smoke
No, I hadn't seen that.Did you read and follow B.Y.O.B‘s post already?
That's great and very helpful.
Thank you
Re: Volumes for Fire and Smoke
.........so, if the Emitter is setup for FIRE + SMOKE can I separate these two in the SMOKE DATA node as it only gives option for FIRE, HEAT, COLOR, DENSITY and VELOCITY? or do I need to do something else?
Thanks
			
			
									
						
										
						Thanks
Re: Volumes for Fire and Smoke
Oops, sorry for wasting time   When both fire and smoke is selected the colour is different for each. (I'm fairly sure that's correct)
  When both fire and smoke is selected the colour is different for each. (I'm fairly sure that's correct)
			
			
									
						
										
						 When both fire and smoke is selected the colour is different for each. (I'm fairly sure that's correct)
  When both fire and smoke is selected the colour is different for each. (I'm fairly sure that's correct)Re: Volumes for Fire and Smoke
There is a node tree preset for "Fire and Smoke" available in the material properties, apply it to the domain material to have a starting point.
			
			
									
						
										
						Re: Volumes for Fire and Smoke
Thanks. Found it!   
   
   I wasn't looking in the right place. Like the Disney Shader I think?
 I wasn't looking in the right place. Like the Disney Shader I think?
It's not where I normally add materials from. (I don't know the name of all the UI areas so I've attached an image.
			
							
			
									
						
										
						 
   
   I wasn't looking in the right place. Like the Disney Shader I think?
 I wasn't looking in the right place. Like the Disney Shader I think?It's not where I normally add materials from. (I don't know the name of all the UI areas so I've attached an image.
Re: Volumes for Fire and Smoke
The missing disney has been fixed.
			
			
									
						
										
						Re: Volumes for Fire and Smoke
Thank you
			
			
									
						
										
						

