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Help for displacement implementation

Posted: Tue Aug 11, 2026 2:39 pm
by daros
Hi Code HD, how are you?
Are you developing the blendluxcore? If yes we need your help regarding the displacement implementation in felix render.
Let me know!
Thanks

Re: Help for displacement implementation

Posted: Tue Aug 11, 2026 8:55 pm
by CodeHD
Hi,
yes, I am still around and active.

Do you want to share some details here (publicly), or shall we get in touch via email?
I'll be happy to help if I can.

Re: Help for displacement implementation

Posted: Wed Aug 12, 2026 2:01 pm
by daros
Hi CodeHD, thanks for you availability. The issue we had was caused by the multithreaded texture loading which we implemented in luxcore for 10x faster scene loading in ultra large scenes. Apparently this code is not present in the public luxcore release, so don't worry. We had to make an exception for displacement related textures and now everything works smoothly.
photo_2026-08-12_15-54-15.jpg

Re: Help for displacement implementation

Posted: Wed Aug 12, 2026 8:07 pm
by CodeHD
Hi daros,
ok, thanks for the update. Good to know you already found the problem.

Indeed, we still did not actively include your changes into our repository. Ongoing backend work and limited time has still been driving this back.

I still have the link to the repository you shared last year locally and did not forget about it.
Currently we are looking at some post-2.11 cleanup and documentation tasks.
Afterwards, for v2.12, I want to improve the planning further compared to the previous release, I will include review of your changes again in those ToDo.