I wanted to render some kind of caustics and was curious about the dispersion of light too.
I wanted to know how I can achieve something like this in LuxCoreRender
https://blender.stackexchange.com/quest ... nder-prism
https://zeealpal.deviantart.com/art/Sim ... -263606354
The first link seems to use a older version because I see no Glass or Glass2.
Following this post, I just got some basic scene containing a sphere and a prism and some caustics, but no dispersion like in the links above

http://forums.luxcorerender.org/viewtopic.php?t=191
Hopefully someone can help me!
EDIT: It would be also good to know how I can achieve light shafts too.
Also I do not understand which kind of scences 'luxcoreui' supports or if there is a way to convert my blender scene.