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Two problems with Output Material ID

Posted: Tue Nov 23, 2021 11:48 am
by daros
Hi, is there a way to have those material ID's antiliased? If antialiesd they would be suitable for basic (not perfect) masking.
View 01 2000x1330_idmaterial.jpg


By the way they do not work inside volumetrics.
View 01 2000x1330_idmaterial2.jpg

Re: Two problems with Output Material ID

Posted: Tue Nov 23, 2021 12:49 pm
by B.Y.O.B.
There's a special AOV with anti-aliased material IDs, I think it's called MATERIAL_ID_COLOR.

The best thing though would be to have cryptomatte, but that's not implemented in LuxCore so far.

Re: Two problems with Output Material ID

Posted: Tue Nov 23, 2021 2:08 pm
by daros
Thanks, let me revise.