new FELIX + luxcore tests
Posted: Thu Jul 08, 2021 11:01 pm
An more complex scene created using FELIX + Luxcore. 8 minutes rendering.
Show your work, get help, participate in development
https://forums.luxcorerender.org/
weldone, amazingly done.daros wrote: Thu Jul 08, 2021 11:01 pm An more complex scene created using FELIX + Luxcore. 8 minutes rendering.
View 01 3000x2400.jpg
woooow!!daros wrote: Mon Jul 12, 2021 11:40 pm One more 30 minutes test. It contains 28 different light types and about 400 light sources, 20M unique polygons, about 12.000 instances, 800 megapixel textures.
harrods01_1.jpg
and here at 10 minutes rendering.
camera-final01 4000x2000 10 min_1.jpg
You moving too fast dude, nice.daros wrote: Thu Jul 15, 2021 9:00 am One more test.
Materials and lighting has to be finetuned.
View 01 4000x1332.jpg
the glass in foreground which stores the pastries slicesdaros wrote: Wed Jul 14, 2021 6:46 pm It is unbelievable how good this render engine is.
You can build a scene like this without any kind of trick. Just throw stuff to the scene and go. !00% linear behavior, no surprises.
X patro, which glass exactly? the one in the foreground? It looks heavy in some way right?
Here the same sccene with some materials slightly improved.
camera-final01 4000x2000_1.jpg
patro wrote: Thu Jul 15, 2021 3:14 pmthe glass in foreground which stores the pastries slicesdaros wrote: Wed Jul 14, 2021 6:46 pm It is unbelievable how good this render engine is.
You can build a scene like this without any kind of trick. Just throw stuff to the scene and go. !00% linear behavior, no surprises.
X patro, which glass exactly? the one in the foreground? It looks heavy in some way right?
Here the same sccene with some materials slightly improved.
camera-final01 4000x2000_1.jpgit is greish, should not be colorless, or green depending on the glass type.