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Shading issue

Posted: Wed Jan 27, 2021 8:59 pm
by maxmalini
I have a strange behavior of some mesh areas in luxcore. Cycles has a perfect shading. Tried to find the issue with normals and autosmoothing, but nothing works to fix it. Is there any way? Thank you

Re: Shading issue

Posted: Thu Jan 28, 2021 9:22 am
by Sharlybg
What happen when you try to unwrapp the whole mesh.

Re: Shading issue

Posted: Thu Jan 28, 2021 11:10 am
by maxmalini
Sharlybg wrote: Thu Jan 28, 2021 9:22 am What happen when you try to unwrapp the whole mesh.
The whole mesh goes black

Re: Shading issue

Posted: Thu Jan 28, 2021 11:51 am
by TAO
maxmalini wrote: Thu Jan 28, 2021 11:10 am
Sharlybg wrote: Thu Jan 28, 2021 9:22 am What happen when you try to unwrapp the whole mesh.
The whole mesh goes black
Did you try to check the normals?

Re: Shading issue

Posted: Thu Jan 28, 2021 11:55 am
by Dade
Can you post a test scene ?

Re: Shading issue

Posted: Fri Jan 29, 2021 6:40 am
by maxmalini
TAO wrote: Thu Jan 28, 2021 11:51 am
maxmalini wrote: Thu Jan 28, 2021 11:10 am
Sharlybg wrote: Thu Jan 28, 2021 9:22 am What happen when you try to unwrapp the whole mesh.
The whole mesh goes black
Did you try to check the normals?
Yes, they all in right direction. The issue seems to be only with Carpaint shader

Re: Shading issue

Posted: Fri Jan 29, 2021 12:05 pm
by kintuX
Carpaint Material works fine. Test done with latest daily & Blender 2.91.2 on W10.
speedshapely_25b.jpg
Please, provide an exemplary test scene showing an issue.