Shading issue

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maxmalini
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Joined: Wed Jan 27, 2021 8:54 pm

Shading issue

Post by maxmalini »

I have a strange behavior of some mesh areas in luxcore. Cycles has a perfect shading. Tried to find the issue with normals and autosmoothing, but nothing works to fix it. Is there any way? Thank you
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Blender_ [C__Users_user_Downloads_Lux_Shader_Ball.blend] 27.01.2021 23_48_13.png
Blender_ [C__Users_user_Downloads_Lux_Shader_Ball.blend] 27.01.2021 23_51_03.png
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Sharlybg
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Re: Shading issue

Post by Sharlybg »

What happen when you try to unwrapp the whole mesh.
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maxmalini
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Re: Shading issue

Post by maxmalini »

Sharlybg wrote: Thu Jan 28, 2021 9:22 am What happen when you try to unwrapp the whole mesh.
The whole mesh goes black
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TAO
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Re: Shading issue

Post by TAO »

maxmalini wrote: Thu Jan 28, 2021 11:10 am
Sharlybg wrote: Thu Jan 28, 2021 9:22 am What happen when you try to unwrapp the whole mesh.
The whole mesh goes black
Did you try to check the normals?
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Dade
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Re: Shading issue

Post by Dade »

Can you post a test scene ?
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maxmalini
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Re: Shading issue

Post by maxmalini »

TAO wrote: Thu Jan 28, 2021 11:51 am
maxmalini wrote: Thu Jan 28, 2021 11:10 am
Sharlybg wrote: Thu Jan 28, 2021 9:22 am What happen when you try to unwrapp the whole mesh.
The whole mesh goes black
Did you try to check the normals?
Yes, they all in right direction. The issue seems to be only with Carpaint shader
kintuX
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Re: Shading issue

Post by kintuX »

Carpaint Material works fine. Test done with latest daily & Blender 2.91.2 on W10.
speedshapely_25b.jpg
Please, provide an exemplary test scene showing an issue.
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