glass shadow bug
Posted: Thu Dec 03, 2020 9:40 am
In the last blendluxcore daily the glass looks deformed like the mesh has no thickness, in the released 2.5 beta 1 on github https://github.com/LuxCoreRender/BlendL ... _v2.5beta1 it looks ok.
Here is the test file: latest version
original 2.5 beta 1
Here is the test file: latest version
original 2.5 beta 1