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glass shadow bug

Posted: Thu Dec 03, 2020 9:40 am
by Luximage
In the last blendluxcore daily the glass looks deformed like the mesh has no thickness, in the released 2.5 beta 1 on github https://github.com/LuxCoreRender/BlendL ... _v2.5beta1 it looks ok.
Here is the test file:
500 glass bug.blend
(4.71 MiB) Downloaded 221 times
latest version
latest.jpg
original 2.5 beta 1
previous.jpg

Re: glass shadow bug

Posted: Fri Dec 04, 2020 9:28 am
by Dade
I should have fixed this regression due to a recent commit.

Re: glass shadow bug

Posted: Sat Dec 05, 2020 11:08 am
by Luximage
Thanks Dade, i checked the latest version and the problem is fixed.