Hotel pool area concept design
Posted: Thu Oct 03, 2019 12:59 pm
Personal work, rendered with early 2.3 build for caustics
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There's no support for it in the Blender addon yet, I'll have to do that first.epilectrolytics wrote: Thu Oct 03, 2019 1:24 pm With Hybrid + SDS-cache Dade has delivered another ingenious solution making things possible in short time that would've took hours or days before.
(Time for 2.3alpha0 release I think)
Just take your time, we can use it via LuxCoreUI alreadyB.Y.O.B. wrote: Thu Oct 03, 2019 1:29 pm There's no support for it in the Blender addon yet, I'll have to do that first.
Sure you can add what you find suitable to the gallery, as an example scene it is pretty heavy and uses quite a bit of third party models and textures (mostly modified but still) so this could be a problem. I was constantly running out of Vram and shuffling things around to make it fit (But many texture were probably higher res than needed, while some not enoughB.Y.O.B. wrote: Thu Oct 03, 2019 1:29 pm Really outstanding. Love the black marble material and of course the caustics in the water.
It would be awesome to have this as an example scene.
Can I add some of them to the gallery?
Thanks
Thanks, you can use this config (overwrite config.py in export folder of blendluxcore2.8 addon folder) or manually add these lines (...photongi.caustic.... related) in the config.py If you use some of the latest azure build that is...epilectrolytics wrote: Thu Oct 03, 2019 1:24 pm Great stuff, good choice of angles too.
With Hybrid + SDS-cache Dade has delivered another ingenious solution making things possible in short time that would've taken hours or days before.
(Time for 2.3alpha0 release I think)