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Re: Light emitting instances

Posted: Mon Feb 22, 2021 12:44 pm
by TAO
Sharlybg wrote: Mon Feb 22, 2021 12:27 pm
Dade wrote: Mon Feb 22, 2021 10:38 am I introduced (partial) multi-thread support in light sources pre-processing so the time required has gone from 35secs to 8secs:

Code: Select all

# 8secs light preprocessing:
#   [LuxRays][16.892] EmbreeAccel build time: 19ms
#   [LuxCore][20.773] Light step #1 preprocessing time: 3.88031secs
#   [LuxCore][22.160] Light step #2 preprocessing time: 1.3868secs
#   [LuxCore][22.716] Light step #3 preprocessing time: 0.556359secs
#   [LuxCore][22.716] Light step #4 preprocessing time: 3.48091e-05secs
#   [LuxCore][25.295] Light step #5 preprocessing time: 2.57913secs
#   [LuxCore][25.295] Light total preprocessing time: 8.40269secs
:shock: :shock:

gdg.gif

Very nice, multi-threading is a big step and takes lots of time.
Well done dude.

Re: Light emitting instances

Posted: Mon Feb 22, 2021 3:00 pm
by daros
Wow! I love it wen the cpu's stay at 100% all the time!