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Re: Sunset

Posted: Mon Feb 05, 2018 10:59 pm
by B.Y.O.B.
I hate trees. It is so unpleasant to work with them: High poly count, complicated UV mapping, Blender's horrible particle rotation (need to lie the tree to the side so it stands upright in the particle system)...
I should probably build a small library of trees with pre-made particle systems so I can just link one of those in the future.

This is still 8min, but now with 22 Mio. Tris.

Re: Sunset

Posted: Tue Feb 06, 2018 7:29 pm
by david57
Very nice. I like how the lighting is hitting the tops of the trees. ;)

Re: Sunset

Posted: Tue Feb 06, 2018 8:01 pm
by david57
I have noticed, when working or concentrating to make a tree it messes with my speech.
:lol: , I have a tough time trying to talk. Maybe to much rendering and graphics could be doing
damage to our brains. I was thinking of this saying here:
He who quarries stones is hurt by them;
and he who splits logs is endangered by them.
Ecclesiastes 10:9

Re: Sunset

Posted: Tue Feb 06, 2018 10:13 pm
by B.Y.O.B.
Added a statue from http://threedscans.com/ to have some kind of focus object.
Also did a bit of postpro this time.

Re: Sunset

Posted: Tue Feb 06, 2018 11:31 pm
by david57
Oo very nice.

Re: Sunset

Posted: Wed Feb 07, 2018 8:41 pm
by B.Y.O.B.
Quick shot from a different position.

Re: Sunset

Posted: Wed Feb 07, 2018 9:01 pm
by kintuX
Impressive.
:D
TYVM

Re: Sunset

Posted: Thu Feb 08, 2018 7:40 am
by marcatore
B.Y.O.B. wrote: Wed Feb 07, 2018 8:41 pm Quick shot from a different position.
really more interesting than the other ones.

really good!

Re: Sunset

Posted: Thu Feb 08, 2018 9:14 am
by Sharlybg
marcatore wrote: Thu Feb 08, 2018 7:40 am
B.Y.O.B. wrote: Wed Feb 07, 2018 8:41 pm Quick shot from a different position.
really more interesting than the other ones.

really good!
+1

also a bit of rough bump/light dirty texture on statue can improve realism.