Re: Displacement: mismatch between viewport and final render
Posted: Mon Mar 30, 2020 12:24 pm
Also this is anoying that not every setting are updated in the viewport.
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It is a complex and iterative operation but, indeed, it is related to the initial subdivision too (i.e. it depends on initial triangles count and on the final requested triangles count).Sharlybg wrote: Wed Apr 01, 2020 5:49 pm Btw simplify node make displacement export time horrible.
It is really slow.