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Re: Light bounce quality

Posted: Wed Jan 29, 2020 1:32 pm
by B.Y.O.B.
Sharlybg wrote: Wed Jan 29, 2020 12:34 pm After i add theses lines i can't enable luxcore in blender addon without syntax error
Sorry, it should be like in the other lines, with ":" instead of "=":

Code: Select all

"path.russianroulette.cap": 1,

Re: Light bounce quality

Posted: Wed Jan 29, 2020 3:35 pm
by marcatore
Interesting.

Curious to see the results of your tests

Re: Light bounce quality

Posted: Wed Jan 29, 2020 3:48 pm
by Sharlybg
It is working now and here are the result :


Bidir reference
ar__24+16__Bidir__deph.png

DEFAULT / RR start 3 strengh (0.5) deph 40
default__RR(0.5_3)__40d.png


DEFAULT + PGI / RR start 3 strengh (0.5) deph 40
default+ PGI__RR(0.5_3)__40d.png

No RR total deph 40
No__RR__40d.png

As you can see default russian roulette is close to bidir work well without killing the light quality and detail (it is even brighter). But as soon as PGI is concerned result get darker and less define.

here are the PGI settings :
pgi set.jpg

Re: Light bounce quality

Posted: Wed Jan 29, 2020 4:47 pm
by Sharlybg
But enabling env light cache bring back some of the missing light detail .

Default RR for all :


PGI alone
NO__Env+PGI.png

Env + PGI
Env+PGI.png