LuxCoreRender Wallpaper

Our forum gallery for displaying your finished renders.
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Theo_Gottwald
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Re: LuxCoreRender Wallpaper

Post by Theo_Gottwald »

The attachment to the post seem not to exist any more.
In such case the post can be deleted?
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epilectrolytics
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Re: LuxCoreRender Wallpaper

Post by epilectrolytics »

It's a shame that this iconic luxrender scene is gone, with all the other old stuff as well it seems.
Here is the version from my previous post that runs with current LuxCore 2.6 using caustic cache:
wallpaper.jpg
wallpaper_lux_293.blend.zip
(735.12 KiB) Downloaded 721 times
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Sharlybg
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Re: LuxCoreRender Wallpaper

Post by Sharlybg »

Devs just saved a copy of all the missing stuff.
maybe when we get higher Server capacity it will be back.
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nuno1980
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Joined: Fri Apr 10, 2026 8:40 pm

Re: LuxCoreRender Wallpaper

Post by nuno1980 »

Hello. Welcome to LuxCoreRender! :)

@epilectrolytics
Your image was rendered by Photon GI method... But we detect missed reflected and refracted lights.

I'm using OctaneRender with a GeForce RTX 4090 GPU.

At (Unidirectonal) Path Tracing kernel:
wallpaper on OctaneRender.jpg
Not 1 million spp but yes almost 2 millions spp. We don't worry with very long time render but my image competes the real world :D but the real "life" doesn't exist glass with too high dispersion (Abbe number 25 at ior 1.53). ;)

Best regards. ;)
Last edited by nuno1980 on Sat Apr 11, 2026 3:03 pm, edited 3 times in total.
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