Ok I have a gift for you Just choose one package here with your mail address by mp and it is yours

https://www.cgtrader.com/draviastudio
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[LuxCore][3.703] [MergeSampleBuffersOCL] Compiling Film_MergeBufferInitialize Kernel
[LuxCore][3.703] [MergeSampleBuffersOCL] Compiling Film_MergeRADIANCE_PER_PIXEL_NORMALIZED Kernel
[LuxCore][3.703] [MergeSampleBuffersOCL] Compiling Film_MergeRADIANCE_PER_SCREEN_NORMALIZED Kernel
[LuxCore][3.703] [MergeSampleBuffersOCL] Compiling Film_MergeBufferFinalize Kernel
[LuxCore][3.703] [MergeSampleBuffersOCL] Kernels compilation time: 15ms
[LuxCore][3.828] [NVIDIA GeForce RTX 2080 Ti CUDAIntersect] Memory used for hardware image pipeline: 31893Kbytes
RUNTIME ERROR: OpenColorIO Error in OpenColorIOToneMap::Apply(): Color space 'cie_xyz_d65_interchange' could not be found.
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film.imagepipelines.000.0.type = "TONEMAP_OPENCOLORIO"
film.imagepipelines.000.0.mode = "COLORSPACE_CONVERSION"
film.imagepipelines.000.0.config = ""
film.imagepipelines.000.0.src = lin_srgb
film.imagepipelines.000.0.display = rec709_display
film.imagepipelines.000.0.view = sRGB
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scene.textures.1828644407304Color.type = "imagemap"
scene.textures.1828644407304Color.file = "imagemap-00001.exr"
scene.textures.1828644407304Color.gain = 1
scene.textures.1828644407304Color.colorspace = "opencolorio"
scene.textures.1828644407304Color.config = ""
scene.textures.1828644407304Color.name = "srgb_texture"
scene.textures.1828644407304Color.storage = "half"
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scene.materials.Material__g1829123584264.type = "glossy2"
scene.materials.Material__g1829123584264.kd = opencolorio "" srgb_texture 0.025715 0.063317 0.012282
RenderMan Utility Manager by @Amir
A utility that can speeds up pre-converting tex files, ACEScg colorspace conversion, building RenderManAsset out of PBR Metallic/Roughness texture sets, denoising rendered images via Hyperion Denoise Filtering or Intel Open Image Denoise.
• Pre converting tex files, along with ACEScg colorspace conversion and substance map to renderman material.
• It should be easy to work with but later I will make a short tutorial for how to use it. If you are using linux mint the debian-18.04 is the one you should download. Its been tested on CentOS7.6 and 8, Ubuntu, Pop!_OS, Mint.
Features
Tex: Building RenderManAsset out of PBR Metallic/Roughness texture sets
It will use the incoming texture files to create the PxrSurface-based material. It supports Albedo/BaseColor, Roughness, Metallic, Emissive, Displacement/Height. It will lookup for these keywords in the texture filename to construct the asset.
UDIM supported.
Tex: ACEScg colorspace conversion
It will use ocioconvert utility for converting incoming texture files to ACEScg colorspace.
HyperionDenoise
It uses Hyperion Denoise Filtering (RenderMan denoise tool) to filter incoming rendered images.
OIDenoise
It uses Intel Open Image Denoise example to filter incoming rendered images.
Requirements
This utility require the following softwares to operate:
- RenderMan Pro Server 21.0+
- OpenColorIO-tools
- Intel Open Image Denoise example
- ImageMagick
• Video tutorial: https://vimeo.com/364862427