Search found 45 matches

by Taka
Tue Jan 28, 2020 4:18 pm
Forum: News
Topic: LuxCoreRender v2.3beta1 released
Replies: 7
Views: 1855

Re: LuxCoreRender v2.3beta1 released

Thank you so much for your hard work!
by Taka
Mon Jan 06, 2020 6:01 pm
Forum: User Support
Topic: Emission Unit Artistic/Power
Replies: 6
Views: 656

Re: Emission Unit Artistic/Power

I guess those values are not linked. But shouldn't they be?
by Taka
Mon Jan 06, 2020 5:33 pm
Forum: User Support
Topic: Emission Unit Artistic/Power
Replies: 6
Views: 656

Emission Unit Artistic/Power

Hi there, I noticed that "Artistic" was added to the Emission Unit as a default. But when I switch between Artistic and Power, brightness of the emission changes tremendously(Artistic to be darker). I understand idea behind it to be more artist friendly but brightness shouldn't change just switching...
by Taka
Thu Sep 05, 2019 3:56 pm
Forum: User Support
Topic: World HDRI transformation
Replies: 1
Views: 483

World HDRI transformation

Hi, Is there a way to manipulate the location, scale of HDRI image? I'm using a HDRI for lighting the scene as well as background. Using a hemi lamp seems to let me change only x, y rotation. What I'm trying to do is change the Z location as well as scale of them. I know in Cycles, I can change the ...
by Taka
Mon Jul 15, 2019 10:24 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 697
Views: 110447

Re: BlendLuxCore Development

Since a few days I'm working on a "cycles node reader" that translates Cycles nodes to LuxCore materials at export time. No actual visible node trees are modified, and you can enable/disable the usage of the Cycles nodes for each material at any time. I have recorded some demo videos about it: http...
by Taka
Tue Jul 02, 2019 11:30 pm
Forum: User Support
Topic: Is pausing rendering working for you guys?
Replies: 4
Views: 521

Re: Is pausing rendering working for you guys?

I never knew such function exists! I guess I accidentally press it somewhere along.
Thank you so much for your help B.Y.O.B.!
by Taka
Tue Jul 02, 2019 11:13 pm
Forum: User Support
Topic: Is pausing rendering working for you guys?
Replies: 4
Views: 521

Re: Is pausing rendering working for you guys?

Hi B.Y.O.B.,

Thanks for your quick response! I'm trying with other files and with some it works, but others it wouldn't let me press the button.

Here is a simple scene that pause doesn't work.
by Taka
Tue Jul 02, 2019 10:40 pm
Forum: User Support
Topic: Is pausing rendering working for you guys?
Replies: 4
Views: 521

Is pausing rendering working for you guys?

Hi,

I'm trying to use light groups feature to adjust lightings but I can't pause the rendering. My understanding is to adjust light groups, you hit "Render" then pause the rendering, correct? I believe it was working before but now it doesn't.
by Taka
Fri Jun 21, 2019 3:13 pm
Forum: User Support
Topic: opencl bug
Replies: 2
Views: 525

Re: opencl bug

ok, thanks
by Taka
Thu Jun 20, 2019 4:31 pm
Forum: User Support
Topic: opencl bug
Replies: 2
Views: 525

opencl bug

Viewprot rendering on OpenCL is not working for me. With beta1, it works but with beta2 I get this error and blender freezes. [LuxCore][25.656] [PathOCLBaseRenderThread::0] Compiling kernels [LuxCore][25.765] [PathOCLBaseRenderThread::0] PathOCL kernel compilation error ERROR clBuildProgram[CL_BUILD...