Search found 3 matches

by LensCraft
Sun Mar 22, 2026 5:29 pm
Forum: User Support
Topic: OpenVDB Support in LuxCore: Current Status and Workflow?
Replies: 1
Views: 2147

OpenVDB Support in LuxCore: Current Status and Workflow?

animation.gif

Hi everyone,

I’ve been exploring LuxCoreRender’s superior light transport, and I’m looking to bring some of my VDB-based effects over from Cycles.

As shown in the attached GIF (rendered in Cycles), I’m currently using OpenVDB files for smoke/volumetric effects. In Cycles, I simply ...
by LensCraft
Sun Nov 12, 2023 8:02 am
Forum: User Support
Topic: Challenging Snell's Law: Light Deviation Anomaly in LuxCore Glass Rendering
Replies: 2
Views: 27420

Re: Challenging Snell's Law: Light Deviation Anomaly in LuxCore Glass Rendering

I followed the suggestion and turned on Light Tracing, and indeed, a spot appears on the screen that corresponds to a beam deviating according to Snell's law. But that is not all. Three more spots appear; one spot has its nature in a light beam that is unaffected by the glass slab. The other two ...
by LensCraft
Mon Nov 06, 2023 8:59 pm
Forum: User Support
Topic: Challenging Snell's Law: Light Deviation Anomaly in LuxCore Glass Rendering
Replies: 2
Views: 27420

Challenging Snell's Law: Light Deviation Anomaly in LuxCore Glass Rendering

I have created a scene based on the image below. A spotlight illuminates a glass slab with a refractive index of n and strikes a translucent screen. Below the screen, an orthographic camera is positioned to capture images for different values of the refractive index. One would expect the position of ...