Search found 239 matches

by Egert_Kanep
Wed May 14, 2025 12:04 pm
Forum: Development
Topic: Call for Ideas - New LuxCoreRender Features post-v2.10
Replies: 28
Views: 162537

Re: Call for Ideas - New LuxCoreRender Features post-v2.10

Perhaps when talking about anisotropic rotation and ways to achieve that we could take a bit wider look at the way texture sampling works.

I like when uv's can freely be edited in shader network. In luxcore we have the uvtest node, but this output color data and cannot be used as uv's anymore ...
by Egert_Kanep
Mon Apr 07, 2025 2:44 pm
Forum: Development
Topic: Call for Ideas - New LuxCoreRender Features post-v2.10
Replies: 28
Views: 162537

Re: Call for Ideas - New LuxCoreRender Features post-v2.10

Replace Embree3 by Embree4

Perhaps this would also give motivation to look into deformation motionblur.

But if we really are thinking into long term development of LuxCore, I think one fundamental thing need attention.
Supported geometry formats. In reality I think we should look into native USD ...
by Egert_Kanep
Mon Dec 07, 2020 6:49 pm
Forum: General Discussion
Topic: Shading layers
Replies: 0
Views: 5949

Shading layers

An addon I let my friend develop is now in usable state. thought I should share. https://drive.google.com/file/d/1iWRFpcXcO9lQpjnaUrzgv2SP8yqxgdFJ/view?usp=sharing

The idea is procedural material assigment. If you are familiar with Houdini group syntax it is easy to pick up.
Be aware! Only one ...
by Egert_Kanep
Tue Oct 06, 2020 8:01 am
Forum: User Support
Topic: Translucent shading problem
Replies: 1
Views: 2596

Re: Translucent shading problem

Here are test files, I tried and they produce this problem I am talking about. Also note I am on BlendLuxCore release 2.4
https://we.tl/t-biPYN7qxf2
by Egert_Kanep
Tue Oct 06, 2020 7:56 am
Forum: User Support
Topic: Translucent shading problem
Replies: 1
Views: 2596

Translucent shading problem

The problem I am facing is with using external volumes with translucent materials. I start a new scene in Blender, assign matte translucent material, world volume is default, camera is on auto-detect volume. I hit render and get expected result. Now when I create external volume for air (clear ...
by Egert_Kanep
Wed Aug 05, 2020 7:16 pm
Forum: Works in Progress
Topic: BlendLuxCore Studio Scene
Replies: 3
Views: 6691

Re: BlendLuxCore Studio Scene

When using ocio I suggest putting render colorspace to linear srgb in config file.
by Egert_Kanep
Wed Aug 05, 2020 7:13 pm
Forum: Finished Work
Topic: Canned milk
Replies: 2
Views: 3938

Canned milk

For fun, cause why not. I stole design from a dairy company I hope they don't mind.
by Egert_Kanep
Tue Apr 21, 2020 5:13 pm
Forum: Works in Progress
Topic: Red Buoy
Replies: 11
Views: 14951

Re: Red Buoy

Some more playing wih this model
by Egert_Kanep
Fri Apr 17, 2020 5:46 am
Forum: User Support
Topic: Refraction roughness
Replies: 6
Views: 5297

Re: Refraction roughness

Sharlybg wdym hydrid glass?
by Egert_Kanep
Mon Mar 23, 2020 6:42 pm
Forum: News
Topic: Users spring survey
Replies: 3
Views: 26531

Users spring survey

I already shared this on LuxCore Discord channel, but I'll also post here. A small spring survey, takes you 5 min, this will be available until Friday
https://forms.gle/saKxasDru85JquVb7