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Subdivision modifier

Posted: Tue Dec 18, 2018 2:08 am
by wasd
It seems like render goes without modifier.

Geometry:
disp1.png
render with modifier:
disp2.png
render with applied:
disp3.png

Re: Subdivision modifier

Posted: Tue Dec 18, 2018 2:25 am
by B.Y.O.B.
You know the drill: testscene?

Re: Subdivision modifier

Posted: Tue Dec 18, 2018 3:01 am
by wasd
B.Y.O.B. wrote: Tue Dec 18, 2018 2:25 am You know the drill: testscene?
Yep... I thought this time I could dodge that :)

Re: Subdivision modifier

Posted: Tue Dec 18, 2018 11:06 am
by B.Y.O.B.
I can not reproduce the problem.
Do I have to do any extra steps?
When I open the file and press F12, I see this:

Re: Subdivision modifier

Posted: Tue Dec 18, 2018 3:49 pm
by wasd
B.Y.O.B. wrote: Tue Dec 18, 2018 11:06 am Do I have to do any extra steps?
Hmm.. Maybe I din't update luxcore! upd: I have beta4 now, problem persist

upd: yep, if you open file and press f12, there will be object with applied modifier to render
You should choose layer[0], then render.

Re: Subdivision modifier

Posted: Tue Dec 18, 2018 8:49 pm
by B.Y.O.B.
You have the render subdivisions set to 2, but viewport to 6.
Set render to the same as viewport.

Re: Subdivision modifier

Posted: Tue Dec 18, 2018 9:59 pm
by wasd
B.Y.O.B. wrote: Tue Dec 18, 2018 8:49 pm You have the render subdivisions set to 2, but viewport to 6.
Set render to the same as viewport.
Thank you very much!

for some reason I didn't expect subdivision on render be lesser than viewport no matter what the numbers are... that was not very smart of me :?