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Missing geometry
Posted: Sun Sep 14, 2025 10:53 am
by jc4d
Hi,
I'm testing out blendluxcore but in viewport and render some meshes are missing/invisible, I have check scale, visibility, material opacity, face orientation and no luck.
Is this a known issue?
I'm on B4.5.3 and addon 2.10.1
Re: Missing geometry
Posted: Sun Sep 14, 2025 9:16 pm
by CodeHD
Hi,
not an issue known to me and not obvious at first glance.
I can see that it works again if the material is deleted from the object and a new material is assigned.
I also see, using the filesaver option, that the mesh doesn't get exported at all (including material in the scene file). There is no message in BlendLuxCore logs.
Unfortunately I can't dig further now, will have to come back to this.
Re: Missing geometry
Posted: Thu Sep 18, 2025 5:05 pm
by kintuX
Geo is still there, it's just 'bad' material (invisible). Likely got corrupted in the process. As noticed, make new one.
Re: Missing geometry
Posted: Sat Sep 20, 2025 8:13 am
by jc4d
Thank you guys for the hint, now I can keep testing the engine.