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Materials are Washed Out

Posted: Sun Jun 23, 2024 10:10 pm
by DustinM
Ive been through every setting I can think of with Gamma trying to figure out why materials are so bright in the material editor and renders. :?: Using Reinhard tonemapping with 3.75 Burn because any other blows out the image like a nuclear blast. Gamma Correction set to 1 or 2.2 and materials are still tooo bright.

Max 2020