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Dispersion beauty

Posted: Fri Jan 19, 2018 3:19 pm
by Dade
Glass dispersion with participating media scattering with bidirectional path tracing, Metropolis sampler and network rendering (aka the BFG9000 :lol: ):
vol-disp.jpg

Re: Dispersion beauty

Posted: Fri Jan 19, 2018 3:45 pm
by B.Y.O.B.
We have an attic full of crappy pcs that we sometimes use for small LAN parties (age of empires II etc.).
Can't wait to combine their "massive" computing power with network rendering :D

Re: Dispersion beauty

Posted: Fri Jan 19, 2018 9:50 pm
by Sharlybg
:shock: wow the phoenix is back !

Re: Dispersion beauty

Posted: Fri Jan 19, 2018 10:50 pm
by Sharlybg
I'm bit lost sometimes between dispersion and spectral rendering. Is spectral enable in your render ? Do you think switch option between RGB & Spectral will be exposed in Alpha 2 ?

Re: Dispersion beauty

Posted: Fri Jan 19, 2018 11:50 pm
by Dade
Sharlybg wrote: Fri Jan 19, 2018 10:50 pm I'm bit lost sometimes between dispersion and spectral rendering. Is spectral enable in your render ? Do you think switch option between RGB & Spectral will be exposed in Alpha 2 ?
Yes and yes.

Re: Dispersion beauty

Posted: Sun Jan 28, 2018 3:59 pm
by Sharlybg
Dade wrote: Fri Jan 19, 2018 3:19 pm Glass dispersion with participating media scattering with bidirectional path tracing, Metropolis sampler and network rendering (aka the BFG9000 :lol: ):
how many time on a regular i7/R7 (i7 6700 / R7 1800x) to reach the same level of noise for the same resolution ?

Re: Dispersion beauty

Posted: Sun Jan 28, 2018 4:37 pm
by Dade
Sharlybg wrote: Sun Jan 28, 2018 3:59 pm how many time on a regular i7/R7 (i7 6700 / R7 1800x) to reach the same level of noise for the same resolution ?
It was BIDIRCPU+METROPOLIS so was running on my i7 3930k (an old six cores) and i7 860 (an even older 4 cores). They (combined) run about at the same speed of a AMD 1800X.

Re: Dispersion beauty

Posted: Sun Jan 28, 2018 4:44 pm
by B.Y.O.B.
And what was the render time?

Re: Dispersion beauty

Posted: Sun Jan 28, 2018 5:03 pm
by Dade
B.Y.O.B. wrote: Sun Jan 28, 2018 4:44 pm And what was the render time?
I don't remember exactly but something in the range of 20 minutes, it is quite fast to render. You can try to render the scene if you want, it is scenes/cornell/cornell-vol-caustic.cfg (https://github.com/LuxCoreRender/LuxCor ... es/cornell).