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Improvements in Denoiser, Similar to Pixar renderman
Posted: Wed Aug 22, 2018 5:40 am
by xoxoxohi1
Some developer think the luxcore might have a denoise similar to that of Pixar's RenderMan?
![Image]()
Currently the denoise of Lux loses a lot of details, wanted someone to analyze the Pixar paper and maybe can Implement something similar
http://graphics.pixar.com/library/MLDen ... /paper.pdf
New paper:
http://graphics.pixar.com/library/MLDen ... /paper.pdf
Re: Improvements in Denoiser, Similar to Pixar renderman
Posted: Tue Aug 28, 2018 9:04 am
by FarbigeWelt
Thank you for the links. One paper studied trained AI to reduce noise in still and ‚moving‘ pictures. I think AI won‘t be so handy to use at home, at least for the next years due to different reasons.
Fast denoiser method: Fast 4D sheared filtering
Posted: Thu Aug 30, 2018 2:39 pm
by FarbigeWelt
I guess this paper describes a more practicable method for a denoiser.
Edit: Link did not work.
Try google scholar
Fast 4D sheared filtering for interactive rendering of distribution effects
Re: Fast denoiser method: Fast 4D sheared filtering
Posted: Thu Aug 30, 2018 6:25 pm
by kintuX
FarbigeWelt wrote: Thu Aug 30, 2018 2:39 pm
I guess this paper describes a more practicable method for a denoiser.
Edit: Link did not work.
Try google scholar
Fast 4D sheared filtering for interactive rendering of distribution effects
Here are direct links:
PDF: Fast 4D sheared filtering for interactive rendering of distribution effects
Video: Fast 4D sheared filtering for interactive rendering of distribution effects
Author: Ravi Ramamoorthi (Professor CSE Department, affiliate in ECE, University of California, San Diego)