Re: car
Posted: Tue Oct 24, 2023 5:59 pm
the material on the ball in kintuX's post looks like flimsy plastic to me
anyway, I added to it the windows and you can see in my image, which is just the viewport with render on. Are you saying the windows were dark because of casting shadows? Not sure where in the pic the windows casting shadows affect is what I'm trying to say
also I added an area light, you can see where in the pic. It washes out some detail and shadow on the road, but brightens the car. Not sure if a point light or something else would be better
anyway, I added to it the windows and you can see in my image, which is just the viewport with render on. Are you saying the windows were dark because of casting shadows? Not sure where in the pic the windows casting shadows affect is what I'm trying to say
also I added an area light, you can see where in the pic. It washes out some detail and shadow on the road, but brightens the car. Not sure if a point light or something else would be better