LuxCoreRender v2.1alpha3 released
Posted: Wed Aug 08, 2018 1:03 pm
New LuxCoreRender v2.1alpha3 release is available.
v2.1 release notes are available here: https://wiki.luxcorerender.org/LuxCoreR ... Notes_v2.1
Changes in LuxCore since v2.1alpha2:
BlendLuxCore is available here: https://github.com/LuxCoreRender/BlendL ... v2.1alpha3
Standalone LuxCoreRender is available here: https://github.com/LuxCoreRender/LuxCor ... v2.1alpha3
If you have BlendLuxCore already installed, you can update with a few clicks in the User Preferences:
https://wiki.luxcorerender.org/BlendLux ... stallation
Note that there was a bug in the updater which was fixed in v2.1alpha1.
It prevents you from updating from v2.1alpha0 or earlier to versions after v2.1alpha0.
So you can only use the updater if you have at least v2.1alpha1 installed.
Note for Windows users: due to a bug (https://github.com/embree/embree/issues/195) in Embree v3.2.0, you need to install also the Intel C++ redistributable (https://software.intel.com/sites/defaul ... .3.210.zip) on Windows
v2.1 release notes are available here: https://wiki.luxcorerender.org/LuxCoreR ... Notes_v2.1
Changes in LuxCore since v2.1alpha2:
- Fixed a radiance group related regression (issue #121)
- Fixed a crash when using FILESAVER with DLSC
- Fixed FILESAVER textures/materials export order after an editing of an existing texture/material
- Fixed a bug in area light power computation in Material::GetEmittedRadianceY() and causing wrong results with power based light strategies
- Added an new LightSource interface method to check if a point is always in shadow in order to accellerate DLSC
- Fixed bug where lxs scenes without IES would have an invalid IES property set.
- Fixed a problem when using many layers of transparent object (#124)
- Fixed a problem when stopping and restarting the same session
- Fix DOF object not working as expected (#196)
- show a warning if the scene contains a lot of light sources
- expose direct light type property of triangle meshes
- new render statistics panel in the image editor toolshelf (LuxCore category),
provides in-depth render information with option to compare two render slots - Support for image sequences
- Improved export process and viewport render updates
BlendLuxCore is available here: https://github.com/LuxCoreRender/BlendL ... v2.1alpha3
Standalone LuxCoreRender is available here: https://github.com/LuxCoreRender/LuxCor ... v2.1alpha3
If you have BlendLuxCore already installed, you can update with a few clicks in the User Preferences:
https://wiki.luxcorerender.org/BlendLux ... stallation
Note that there was a bug in the updater which was fixed in v2.1alpha1.
It prevents you from updating from v2.1alpha0 or earlier to versions after v2.1alpha0.
So you can only use the updater if you have at least v2.1alpha1 installed.
Note for Windows users: due to a bug (https://github.com/embree/embree/issues/195) in Embree v3.2.0, you need to install also the Intel C++ redistributable (https://software.intel.com/sites/defaul ... .3.210.zip) on Windows