Bug - Fully transparent pixel-sized-holes in alpha channel in fully opaque render
Posted: Tue May 25, 2021 8:18 pm
I just reported a bug that I think it's an important one, there are transparent pixels in scenes where there should not be a single one:
Here is the report, with example scene and renders:
https://github.com/LuxCoreRender/LuxCore/issues/536
To repro just open the scene and render.
Here is the report, with example scene and renders:
https://github.com/LuxCoreRender/LuxCore/issues/536
To repro just open the scene and render.