Mirror Communication (No.006 in my Caustic Series)
Posted: Fri May 14, 2021 5:09 pm
Some of you are familiar with this scene on the Discord, but wanted to be more active on the forum as well!
Here's a scene I built as my 6th installment of my Caustics Series, which is mostly rendered in Keyshot 10 and you can find out more about that series here if you want to see more. (I think a few of my renders from that series have already been posted by someone else on this forums as an example of spectral caustics). https://forum.keyshot.com/index.php?topic=27629.0
In this particular composition, I was trying to understand more about caustics/SDS rays/Volumetrics. One thing I wasn't able to solve for is the 'light beam' won't show up in the mirror. I was able to get this to work in Keyshot 10- but not in Luxcore, despite some help from the discord server.
I tried everything from Path engine, environment caches, photon caches, caustic cache, etc. Not a big deal, learned a lot along the way, and since I am still relatively new to Luxcore, I am very happy with the result. What are your thoughts?
Are there other scenes from my Keyshot exploration that you'd like seen done in LuxCore?
Specs;
LuxCore 2.5 (Blender Addon)
CPU - BiDir + Environment Cache + Denoiser (OIDN)
Originally rendered at 2160x2700px (HD shown here) - 2 hours - 991 Samples.
Here's a scene I built as my 6th installment of my Caustics Series, which is mostly rendered in Keyshot 10 and you can find out more about that series here if you want to see more. (I think a few of my renders from that series have already been posted by someone else on this forums as an example of spectral caustics). https://forum.keyshot.com/index.php?topic=27629.0
In this particular composition, I was trying to understand more about caustics/SDS rays/Volumetrics. One thing I wasn't able to solve for is the 'light beam' won't show up in the mirror. I was able to get this to work in Keyshot 10- but not in Luxcore, despite some help from the discord server.
I tried everything from Path engine, environment caches, photon caches, caustic cache, etc. Not a big deal, learned a lot along the way, and since I am still relatively new to Luxcore, I am very happy with the result. What are your thoughts?
Are there other scenes from my Keyshot exploration that you'd like seen done in LuxCore?
Specs;
LuxCore 2.5 (Blender Addon)
CPU - BiDir + Environment Cache + Denoiser (OIDN)
Originally rendered at 2160x2700px (HD shown here) - 2 hours - 991 Samples.