CUDA/OPTIX Killer Shader
Posted: Wed Apr 28, 2021 7:29 pm
Related to this topic here : viewtopic.php?f=4&p=29932#p29932
And This error :
I found that a mesh with both procedural shader and textured glossy Transluscent material is the source of the problem. I manage to have it on simple cube scene.
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And This error :
Here : viewtopic.php?f=5&t=3511&start=20Sharlybg wrote: ↑Mon Apr 26, 2021 12:04 pm Strangelly since quite sometime i'm not able to render big project on Nvidia CUDA/ OPTIX. ONly OPENCL is working on the 2060super i'm working with. I was trying to compare OPTIX vs No Optix on huge assets scene. It constantly crash before starting. And this on official Blendluxcore 2.5 and blender 2.83.
Sometime textures disappear randomlly on some object during final render even if visible in viewport and material preview. Sadly as theses are most of the time big Project i can't send it to DADe to look into it as he need small size repeatable error file for investigation
I found that a mesh with both procedural shader and textured glossy Transluscent material is the source of the problem. I manage to have it on simple cube scene.
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