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LuxCoreUI camera aspect
Posted: Thu Jan 14, 2021 9:32 am
by bartek_zgo
Hi Guys,
I want to start render with LuxCoreUI. I have a scene and render.cfg. When I load render cfg renders starts but it does not take film settings from my config file. It looks that the render is always started with the same resolution and aspect. How to convince LuxCoreUI to load camera and film settings from render.cfg?
Re: LuxCoreUI camera aspect
Posted: Thu Jan 14, 2021 12:51 pm
by Dade
bartek_zgo wrote: Thu Jan 14, 2021 9:32 am
I want to start render with LuxCoreUI. I have a scene and render.cfg. When I load render cfg renders starts but it does not take film settings from my config file. It looks that the render is always started with the same resolution and aspect. How to convince LuxCoreUI to load camera and film settings from render.cfg?
You have to use "Image view mode" with a "-D screen.tool.type IMAGE_VIEW":
https://github.com/LuxCoreRender/LuxCor ... p.cpp#L327
Otherwise LuxCoreUI is in camera edit mode, by default, where you can move the camera around with the mouse and the rendering is resized to fit the window.
Re: LuxCoreUI camera aspect
Posted: Thu Jan 14, 2021 1:37 pm
by bartek_zgo
Thanks, that is perfect. In my opinion it should be default option when you open a scene using interface. If you want to change it after, it is your decision. By default should be this one.
Re: LuxCoreUI camera aspect
Posted: Thu Jan 14, 2021 2:00 pm
by Sharlybg
bartek_zgo wrote: Thu Jan 14, 2021 1:37 pm
Thanks, that is perfect. In my opinion it should be default option when you open a scene using interface. If you want to change it after, it is your decision. By default should be this one.
I think the same.