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Exposure Mode in LuxCore2
Posted: Mon Apr 30, 2018 2:50 pm
by igall2
Hi,
In LuxRender 1.7, in order to get linear response of the image gray levels to increase in light intensity, I had to set Exposure Mode to "Absolute" as follows:
bpy.data.cameras['Right Camera'].luxrender_camera.exposure_mode == 'absolute'
Should I do a similar thing in LuxCore2 in order to get linear response to light intensity?
If the answer is Yes, then how?
Many thanks,
Igal
Re: Exposure Mode in LuxCore2
Posted: Mon Apr 30, 2018 3:09 pm
by Dade
igall2 wrote: Mon Apr 30, 2018 2:50 pm
In LuxRender 1.7, in order to get linear response of the image gray levels to increase in light intensity, I had to set Exposure Mode to "Absolute" as follows:
bpy.data.cameras['Right Camera'].luxrender_camera.exposure_mode == 'absolute'
Should I do a similar thing in LuxCore2 in order to get linear response to light intensity?
If the answer is Yes, then how?
If you use linear tone mapping with a scale of 1.0 and gamma 1.0, you will obtain the untouched values out of the rendering (if you save in .exr format). Is that what are you looking for ?
Re: Exposure Mode in LuxCore2
Posted: Mon Apr 30, 2018 3:24 pm
by igall2
Dade wrote: Mon Apr 30, 2018 3:09 pm
If you use linear tone mapping with a scale of 1.0 and gamma 1.0, you will obtain the untouched values out of the rendering (if you save in .exr format). Is that what are you looking for ?
Thanks Dade,
That's definatly what I'm looking for

Re: Exposure Mode in LuxCore2
Posted: Mon Apr 30, 2018 3:58 pm
by B.Y.O.B.
You can also enable the RGB AOV in the render layer settings, if you want the raw data in addition to the usual tonemapped image.
Re: Exposure Mode in LuxCore2
Posted: Tue May 01, 2018 12:57 pm
by igall2
B.Y.O.B. wrote: Mon Apr 30, 2018 3:58 pm
You can also enable the RGB AOV in the render layer settings, if you want the raw data in addition to the usual tonemapped image.
Thanks B.Y.O.B!
I'm opening another thread about saving AOVs because I couldn't make it saving the RGB AOV..
Igal