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Clay Shader test

Posted: Thu Nov 05, 2020 9:45 am
by dorimster
Hi guys! I just want to say I'm relly impresed from LuxCore! So a big THANK YOU and WELL DONE to all developing this engine! I was looking for an alternative of a Cycles for a while and recently I found LuxCore. For now I managed to do just some quick tests but my first impresions are greate! As a former Corona user I need to say that the feelling of the light and shading is very similar if not even better! So once again great job to everyone who is working on LuxCore! And here is one of my testrenders for a clay shader setup. Cheers! :)

Re: Clay Shader test

Posted: Thu Nov 05, 2020 9:51 am
by Sharlybg
For a test it is a really strong output. I like the shader and the model. Nice sss effect.
any infos about render setting/hardware and render times ?

Re: Clay Shader test

Posted: Thu Nov 05, 2020 10:14 am
by dorimster
Thank you! Render settings are basically the default ones - CPU and Path with default numbers for bounces, three point light setup, material is Glossy Translucent with a Homogeneous Volume for the sss, render time is set to 4 minutes and my processor is Ryzen Threadripper 1920X

Re: Clay Shader test

Posted: Thu Nov 05, 2020 10:28 am
by Sharlybg
dorimster wrote: Thu Nov 05, 2020 10:14 am Thank you! Render settings are basically the default ones - CPU and Path with default numbers for bounces, three point light setup, material is Glossy Translucent with a Homogeneous Volume for the sss, render time is set to 4 minutes and my processor is Ryzen Threadripper 1920X
Thanks for sharing. BTw you have a nice Proc ;) . even if ryzen 5 are making all heads spin :roll:

Re: Clay Shader test

Posted: Thu Jun 24, 2021 4:50 am
by josephmcs
This looks great. I'd love to see the nodes for your shader if you don't mind posting.

Re: Clay Shader test

Posted: Thu Jun 24, 2021 8:36 am
by Sharlybg
josephmcs wrote: Thu Jun 24, 2021 4:50 am This looks great. I'd love to see the nodes for your shader if you don't mind posting.
A starting point if you want :
Clay.blend
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