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Texture scattering/bombing?

Posted: Mon Sep 28, 2020 3:02 pm
by Inscari
Hi,

there are any options to texture bombing for foliage or dirt for landscapes? In Cycles you have OSL textures (and complex nodal stuff like SCATTr_v1.0).

Re: Texture scattering/bombing?

Posted: Mon Sep 28, 2020 3:53 pm
by Dade
Inscari wrote: Mon Sep 28, 2020 3:02 pm there are any options to texture bombing for foliage or dirt for landscapes?
I have frankly no idea what texture bombing is :?:

Can you post/link an image to explain what you are aiming for ?

Re: Texture scattering/bombing?

Posted: Mon Sep 28, 2020 5:53 pm
by Inscari
The term bombing refers to the Steve May's Renderman shader. Now Randomized Bitmaps Map in 3ds Max 2018. Look at https://developer.download.nvidia.com/b ... _ch20.html

Re: Texture scattering/bombing?

Posted: Mon Sep 28, 2020 7:03 pm
by Dade
Inscari wrote: Mon Sep 28, 2020 5:53 pm The term bombing refers to the Steve May's Renderman shader. Now Randomized Bitmaps Map in 3ds Max 2018. Look at https://developer.download.nvidia.com/b ... _ch20.html
Interesting. It should be easy to add.

Re: Texture scattering/bombing?

Posted: Tue Sep 29, 2020 10:39 am
by FarbigeWelt
Dade wrote: Mon Sep 28, 2020 7:03 pm Interesting. It should be easy to add.
Would be very nice if you added this feature, Dade.

Re: Texture scattering/bombing?

Posted: Fri Oct 02, 2020 3:31 pm
by Dade
FarbigeWelt wrote: Tue Sep 29, 2020 10:39 am
Dade wrote: Mon Sep 28, 2020 7:03 pm Interesting. It should be easy to add.
Would be very nice if you added this feature, Dade.
I have added the support for texture bombing: viewtopic.php?f=5&t=2651

Re: Texture scattering/bombing?

Posted: Fri Oct 02, 2020 4:27 pm
by Dez!
curious.
are there examples of this technology?

Re: Texture scattering/bombing?

Posted: Fri Oct 02, 2020 5:59 pm
by Dade
Dez! wrote: Fri Oct 02, 2020 4:27 pm curious.
are there examples of this technology?
Yes, follow my previous link :?: