Page 1 of 1

Shader doesent work

Posted: Tue Sep 01, 2020 3:58 pm
by HoppyHopp
Hey,
i played arround with the shader and imported an old model to try out the shader.
But the shader doesnt work and i cant find out whats going wrong.

On the left is just a cylinder on the right the imported model, both using the same shader
Image

i attched the blend-file

Re: Shader doesent work

Posted: Tue Sep 01, 2020 8:00 pm
by CodeHD
The surface normal of your candle are flipped inside. In case you don't know how to fix this: tab into edit mode, select all surfaces and press "shift + n"
workingnormals.png
The translucent materials seem to work in an unidirectional way, see this issue on GitHub I opened recently:
https://github.com/LuxCoreRender/LuxCore/issues/427

Re: Shader doesent work

Posted: Tue Sep 01, 2020 8:10 pm
by HoppyHopp
@CodeHD

Thank you, sometimes the simplest things are overlooked.