glass (newbie question)
Posted: Tue Aug 25, 2020 8:35 pm
Hi All,
Just started playing with LuxCore ... it's amazing
. Thanks to the development team for all the hard work!
Quick question about glass. I tried creating a simple glass material and applying it to a sphere (foreground) and, well, I failed. Material is defined as:
Should there not be specular reflections? Clearly I've missed something obvious. Can someone steer me in the right direction?
Cheers,
Jon
PS. Not trying to do volume rendering here -- just a thin glass surface.
Just started playing with LuxCore ... it's amazing
Quick question about glass. I tried creating a simple glass material and applying it to a sphere (foreground) and, well, I failed. Material is defined as:
Code: Select all
scene.materials.glass_test.type = glass
scene.materials.glass_test.kr = 0.2 0.2 0.2
scene.materials.glass_test.kt = 0.5 0.5 0.5Cheers,
Jon
PS. Not trying to do volume rendering here -- just a thin glass surface.