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Inconsistent result with camera clipping
Posted: Sat May 30, 2020 11:22 am
by xlxs
1) Change to rendering view.
2) Different result occurs by turning clipping on/off.
Luxcore 2.4 alpha0
Blender 2.83 Beta
Re: Inconsistent result with camera clipping
Posted: Sat May 30, 2020 1:52 pm
by xlxs
Rendering for 1 minute each but the difference is visible.
Re: Inconsistent result with camera clipping
Posted: Wed Jul 01, 2020 3:51 pm
by xlxs
There is similar inconsistency in the results with blender 2.83.1 and luxcore 2.4beta1 with camera clipping on/off. Does anyone else have the same problem on this one or it only happens at my pc?
Re: Inconsistent result with camera clipping
Posted: Wed Jul 01, 2020 8:37 pm
by xlxs
Also with clipping on and reducing clip start also produces weird result.... It tends to look like the image with clipping disabled.
Is there anything I can try to help debug? Maybe I'm missing some something and that is the reason for the weird result? Does this has to do anything with light rays being parallel to the camera and thus being invisible? I don't know what is happening

Re: Inconsistent result with camera clipping
Posted: Fri Aug 21, 2020 8:30 pm
by xlxs
This is still relevant with luxcore 2.4 stable...