caustics flickering
Posted: Sun Apr 26, 2020 3:35 pm
I'm getting problems with caustics flickering - is there any sort of random seed?
Luxcorerender produced really nice caustics but sometimes "they seem to move erratically in an animation instead of linearly"
I don't think it's fireflies - it seems the caustics jump around from one spot to another between two frames only 1 frame apart but the material creating the caustic hasn't changed that much...
(Examples resized and edited to small size):
In this short video - the caustics on the sand are smooth and move in relation to the surface of the water. this is how I would expect it to work. But the caustics on the surface of the water are all over the place and don't move smoothly. In the end of the video looking into the water the caustics on the bottom of the water are all erratic and "flashing" In this wave video - I would expect the caustics to move in relation to the water waves but they jump all over and it looks like they are flickering. (I read the other thread on flickering video and this seems different?) This is large areas of flickering not just smaller spots...
These ARE denoised - but I compared the non-denoised and the non-denoised also has the caustics flickering erratically.
Render engine: "BIDIRCPU"
Sampler: "METROPOLIS"
Light: Sun
Environment: Sky
Luxcorerender produced really nice caustics but sometimes "they seem to move erratically in an animation instead of linearly"
I don't think it's fireflies - it seems the caustics jump around from one spot to another between two frames only 1 frame apart but the material creating the caustic hasn't changed that much...
(Examples resized and edited to small size):
In this short video - the caustics on the sand are smooth and move in relation to the surface of the water. this is how I would expect it to work. But the caustics on the surface of the water are all over the place and don't move smoothly. In the end of the video looking into the water the caustics on the bottom of the water are all erratic and "flashing" In this wave video - I would expect the caustics to move in relation to the water waves but they jump all over and it looks like they are flickering. (I read the other thread on flickering video and this seems different?) This is large areas of flickering not just smaller spots...
These ARE denoised - but I compared the non-denoised and the non-denoised also has the caustics flickering erratically.
Render engine: "BIDIRCPU"
Sampler: "METROPOLIS"
Light: Sun
Environment: Sky