Mix/Glossycoating bump mapping on GPU now works like CPU
Posted: Mon Apr 13, 2020 11:21 am
Mix/Glossycoatting bump mapping on GPU now works like CPU: https://github.com/LuxCoreRender/LuxCore/issues/307
As far as I remember, this has been the only limitation and difference between GPU and CPU rendering for a long time.
The general idea is that each sub-node will use its own bump mapping (i.e. glosscoating will use base material bump mapping for the base material and coating material bump mapping for the coated layer).
As far as I remember, this has been the only limitation and difference between GPU and CPU rendering for a long time.
The general idea is that each sub-node will use its own bump mapping (i.e. glosscoating will use base material bump mapping for the base material and coating material bump mapping for the coated layer).