Render crash on Nvidia GPUs but works on Amd GPUs
Posted: Thu Apr 02, 2020 5:49 pm
Hi, I've a problem to render a scene on my new pc, that didn't exsist on my older one and I can't figure it out why.
When I try to render the scene below, blender istantly crashes.
Everything worked sucessfully on two GPU AMD 580 rx, but not now on two Nvidia GeForce RTX 2070.
End of the log:
Error : Unrecognized Exception
Address : 0x00007FF932D3A839
Module : C:\WINDOWS\System32\KERNELBASE.dll
I noticed the problem is with the windows. I tried to change some settings, but I don't think I fixed the problem.
Window material is a glass material with a homogeneous volume node. If I change homogeneous volume with a clear volume node, then render starts. The same happens if I deleted all the area lights behind the windows (maybe are too many).
So I'd like to understand what's causing the problem and why it wasn't there on Amd GPUs.
When I try to render the scene below, blender istantly crashes.
Everything worked sucessfully on two GPU AMD 580 rx, but not now on two Nvidia GeForce RTX 2070.
End of the log:
Error : Unrecognized Exception
Address : 0x00007FF932D3A839
Module : C:\WINDOWS\System32\KERNELBASE.dll
I noticed the problem is with the windows. I tried to change some settings, but I don't think I fixed the problem.
Window material is a glass material with a homogeneous volume node. If I change homogeneous volume with a clear volume node, then render starts. The same happens if I deleted all the area lights behind the windows (maybe are too many).
So I'd like to understand what's causing the problem and why it wasn't there on Amd GPUs.