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Repeating Textures

Posted: Sun Mar 29, 2020 12:06 pm
by Racleborg
Is it possible to do something like this in Lux: https://www.youtube.com/watch?v=-VgtSL5 ... e=youtu.be

Many thanks

Re: Repeating Textures

Posted: Sun Mar 29, 2020 12:32 pm
by B.Y.O.B.
There are many techniques in that video, it would be good if you could show the Cycles node tree of a specific one so we can translate that to Lux, if viable.

A simple trick is something like this: viewtopic.php?f=4&t=102&p=1855#p1902
However the effectiveness is a bit limited (depends on your scene).

Re: Repeating Textures

Posted: Sun Mar 29, 2020 1:09 pm
by Racleborg
@BYOB
Thank you for the simple trick link.
I've downloaded the Polygon Node and under the hood is looks very complicated so I'll see how far I can get converting it to Lux. :?
https://www.dropbox.com/s/hn30svmf2s6at ... blend?dl=0

Re: Repeating Textures

Posted: Sun Mar 29, 2020 1:38 pm
by Dade
Side note: the correct solution to this problem is writing https://eheitzresearch.wordpress.com/722-2/ for Lux.

Re: Repeating Textures

Posted: Sun Mar 29, 2020 2:06 pm
by Racleborg
@DADE Thank you for the information.

Is it possible to add noise to a vector, like in the attached image (Cycles)?

Thank you

Re: Repeating Textures

Posted: Sun Mar 29, 2020 3:13 pm
by B.Y.O.B.
Racleborg wrote: Sun Mar 29, 2020 2:06 pm Is it possible to add noise to a vector, like in the attached image (Cycles)?
Currently not, but it's something I'd like to have eventually.

Re: Repeating Textures

Posted: Sun Mar 29, 2020 3:20 pm
by Racleborg
@BYOB
ok, Thank you.