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When sun has a specific rotation default cube appears red?

Posted: Tue Sep 17, 2019 9:20 pm
by xlxs
I might be missing something here but: All used colors in the .blend are white, but somehow the cube appears orange/red. Rotating the cube doesn't fix the problem. Rotating the sun fixes the problem. The further sun rotates from [90,0,0] the more correct the color is.

Re: When sun has a specific rotation default cube appears red?

Posted: Tue Sep 17, 2019 9:25 pm
by xlxs
Also a sun rotation of [-90,0,0] causes the same problem too

I also remember about almost a year ago I think, that I got somehow very red lights in a .blend that had 1 laser light with rotation [-90,0,0]. So this problem might not be new :?:

Re: When sun has a specific rotation default cube appears red?

Posted: Tue Sep 17, 2019 11:50 pm
by zeealpal
The Sun/Sky lamps both use the rotation of the sun lamp to adjust their colour, try using a distant lamp instead?

https://wiki.luxcorerender.org/Lighting#Sun_and_Sky

Re: When sun has a specific rotation default cube appears red?

Posted: Wed Sep 18, 2019 6:52 am
by xlxs
Ah this makes sense, thank you :)