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visibility cache rebuilding in viewport - bidir

Posted: Tue Aug 06, 2019 6:57 am
by lacilaci
I think environment visibility cache in rebuilding in blender viewport rendering for bidir rendering.
I think this cause viewport is very unresponsive when cache is enabled in world settings

Re: visibility cache rebuilding in viewport - bidir

Posted: Tue Aug 06, 2019 8:22 am
by Dade
lacilaci wrote: Tue Aug 06, 2019 6:57 am I think environment visibility cache in rebuilding in blender viewport rendering for bidir rendering.
I think this cause viewport is very unresponsive when cache is enabled in world settings
Yes, all pre-processing is disabled for RTPATHCPU/OCL but it is not for BIDIRCPU.

However this is something BlendLuxCore must take care of (i.e disabling all caches for view port rendering with BIDICPU) because LuxCore can not know if BIDIRCPU is being used for a view port rendering or a final rendering.

Re: visibility cache rebuilding in viewport - bidir

Posted: Tue Aug 06, 2019 10:24 am
by B.Y.O.B.
I have fixed this problem in the 2_79_maintenance branch, 2.8 branch still todo.

edit: done in 2.8 branch as well.