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Texure (position) different between 2 objects

Posted: Mon Jun 17, 2019 11:03 am
by Racleborg
Hi All
I have the same material/texture on two objects - a default cube and a copy of it - but the textures appear to be different between them.
I’ve tried using Global and Local 3D mapping but I’m still getting the issue.
Thank you

Re: Texure (position) different between 2 objects

Posted: Mon Jun 17, 2019 11:16 am
by B.Y.O.B.
Local mapping is correct.
But your two cubes have the exact same transformation in world space, as can be seen in the N-panel on the right.
Center their origins into the middle of each cube to give each cube a different transformation.

Re: Texure (position) different between 2 objects

Posted: Mon Jun 17, 2019 11:39 am
by Racleborg
BYOB

Many thanks - that's fixed it and I now have a better understanding of how geometry origins work. :)

Cheers

Re: Texure (position) different between 2 objects

Posted: Mon Jun 17, 2019 11:53 am
by B.Y.O.B.
You can imagine that the origin is the "anchor" of the texture if you use local mapping. If you move or rotate the origin, the texture is moved/rotated.

Re: Texure (position) different between 2 objects

Posted: Mon Jun 17, 2019 12:44 pm
by Racleborg
B.Y.O.B.

Thank you for the information which will be of great help to me.