OpenCL kernel compilation
Posted: Fri May 03, 2019 5:47 am
Is it really required to compile kernels every time I start render? Sometimes it takes quite a bit of time and makes testrenders on big scenes pretty painful.
In vrayRT for example the compilation is triggered only once(very first run after installation) and then never again... But that's cuda so maybe this is the issue?
In vrayRT for example the compilation is triggered only once(very first run after installation) and then never again... But that's cuda so maybe this is the issue?