https://twitter.com/i/status/1472583214078349319
Still I couldn't accept the cycles engine quality

It isn't about the caustic quality. Cycles in it core have a way to treat light and shaderJulianoLisboa wrote: Mon Dec 20, 2021 6:47 pm It's still too early for any conclusion, but it's already a start.
He is talking about viewport not final render as you mention yourself here :Dez! wrote: Thu Dec 23, 2021 1:48 pm Buy a B-Renderon, it costs $6. And forget about the rendering time. With this program, rendering time becomes irrelevant.
Dez! wrote: Thu Jun 10, 2021 5:58 pm I have the ability to implement Luxcore in projects of this level:
https://i.imgur.com/brV2T5r.png
https://i.imgur.com/MW0uXvo.png
Where people have the resources to do animations of this.
In the last month alone, five people doing the highest level graphics have consulted with me and tried Luxcore.
Everyone had the answer I hear from everyone, "cool, promising, but how to work?"
And there have been so many of them this year that I won't even count.
I have drastically reduced my connections with the world around me. No one else contacts me.Dez! wrote: Thu Jun 10, 2021 5:58 pm I have the ability to implement Luxcore in projects of this level:
https://i.imgur.com/brV2T5r.png
https://i.imgur.com/MW0uXvo.png
Where people have the resources to do animations of this.
In the last month alone, five people doing the highest level graphics have consulted with me and tried Luxcore.
Everyone had the answer I hear from everyone, "cool, promising, but how to work?"
And there have been so many of them this year that I won't even count.
Dez! wrote: Tue Sep 29, 2020 9:18 am Confirmed.
It is difficult to move objects, cameras, lighting in the pre-rendering mode. Work turns into a struggle.
Here is an example with the most primitive scene.
https://youtu.be/0G6rMHbagIo
scene file: https://dropmefiles.com/PGPBM