Re: PBR Materials
Posted: Thu Apr 25, 2019 4:04 pm
All shading related feature are planned for 2.3 version. The next big thing is actually Blender 2.8 support.
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All shading related feature are planned for 2.3 version. The next big thing is actually Blender 2.8 support.
All LuxCore materials are already physically based. Only a few have minor problems with energy conservation, e.g the rough glass material which needs to be updated to the modern GGX model.