What is new in LuxCore API v2.0 ?
Re: What is new in LuxCore API v2.0?
Improved glass and archglass sampling strategy: viewtopic.php?f=2&t=45&p=605#p604
Re: What is new in LuxCore API v2.0?
I'm working on convergence based adaptive sampling for the new RANDOM and SOBOL sampler. The first result are very interesting:
From left to right:
- the normal rendering output;
- the new SAMPLECOUNT AOV (i.e. the sample count for each pixel, darker means less samples, brighter means more);
- the new the CONVERGENCE AOV (i.e. how for from the convergence threshold is a pixel, darker means near and less noise, brighter means far and more noise).
As you see the SAMPLECOUNT and CONVERGENCE images pretty much match: the sampler is using more samples where they are more needed.
With the old RANDOM/SOBOL sampler the middle image would be just flat gray as each pixel receives the same amount of samples no matter what.
From left to right:
- the normal rendering output;
- the new SAMPLECOUNT AOV (i.e. the sample count for each pixel, darker means less samples, brighter means more);
- the new the CONVERGENCE AOV (i.e. how for from the convergence threshold is a pixel, darker means near and less noise, brighter means far and more noise).
As you see the SAMPLECOUNT and CONVERGENCE images pretty much match: the sampler is using more samples where they are more needed.
With the old RANDOM/SOBOL sampler the middle image would be just flat gray as each pixel receives the same amount of samples no matter what.
Re: What is new in LuxCore API v2.0?
I'm working on convergence based adaptive sampling for the new RANDOM and SOBOL sampler. The first result are very interesting:







you make people feel like programing is so fun. will never give up with my Python course.
So if i understand well this can be used for any mod at the end ?
Thannk you !
Re: What is new in LuxCore API v2.0?
Yes, however BIDIRCPU is a bit in its own league and doesn't make very much sense to use anything else but METROPOLIS with BIDIR.Sharlybg wrote: Thu Feb 01, 2018 9:13 am So if i understand well this can be used for any mod at the end ?